Tell it what you want, in the words you'd use with a friend. It writes the app, runs it on a real screen until it behaves, and drops it on your phone. Usually before your tea goes cold.
Free on Google Play. 25 credits to start, enough for your first app. What would you build?
More than you'd think. Here's the short version.
A game, a tracker, a timer for the one thing you keep forgetting. One sentence works. Three works too.
The app gets written, then run on a real screen and checked against what you asked for. Not right? It gets fixed and run again. You can leave; we'll ping you when it's done.
Open it like any app, pin it to your home screen, ask for changes in plain words. Publish it so someone else can install it, or remix it into something you never planned.
Real apps from the catalogue, with the exact words that made them. Some of those sentences are very short.
Discover is full of apps people built and published. Install any of them free. Like one but wish it were different? Remix it: it becomes yours to change, and whoever made it earns a cut.
A remix costs 10 credits. Half goes to the maker of the original, who keeps earning 10% of what you spend changing it. No ads and no tracking. Credits move between people who make things, and that's the whole model.
Credits leave your balance only when an app is delivered. A build that fails costs nothing, and we do mean nothing. Most first apps cost 5 to 25 credits; a change is usually 5 to 10.
A real app takes a few minutes to build, sometimes more for a big game. You'll see the clock. Close the app, do something else, and we'll let you know.