One sentence.
One app.

Tell it what you want, in the words you'd use with a friend. It writes the app, runs it on a real screen until it behaves, and drops it on your phone. Usually before your tea goes cold.

“build a fruit merge game where dropped fruits combine into bigger ones”
Scroll to see how it works

It starts with one sentence.

Type it or say it, in the words you'd use with a friend. That's the whole brief.

Then go do something else.

Close the app. Text a friend, make a coffee. It plans the app, writes it, runs it on a real screen and fixes whatever breaks, which takes a few minutes. We'll ping you when it's ready.

And there it is.

A real app, on your phone, next to all your other apps. Fruit Merge came from a sentence just like that one.

Want it different? Just ask.

Tell it what to change in plain words, like bigger fruit or a combo counter. It rebuilds the app and checks it again.

Share it. Get paid when people remix it.

Publish it to Discover and anyone can install it free. When someone remixes it, you get half of the 10-credit fee, plus 10% of whatever they spend changing it.

What would you build?

It is free on Google Play, and your first app is one sentence away.

Get it on Google Play

Built from one sentence each

Real apps from the catalogue, with the exact words that made them. Some of those sentences are very short.

A retro shooter built in the app: a corridor, three enemies, and the player's plasma rifle.

Bigger games, too

Apps can now use proven code for 3D graphics and for levels laid out fresh each game. This retro shooter builds a new floor every time you play.

Remix what other people made

Discover is full of apps people built and published. Install any of them free. Like one but wish it were different? Remix it: it becomes yours to change, and whoever made it earns a cut.

How remixing pays

A remix costs 10 credits. Half goes to the maker of the original, who keeps earning 10% of what you spend changing it. No ads and no tracking.

Share it with your people

Ask for something you'll use together: a shopping list that gives whoever remembered the milk a tiny crown, a chore board for the flat, a game night scoreboard, or Scrabble with friends on their own phones. Say it, and the app comes with an invite link to send around.

How a shared space works

Tap the link and the app installs, then everyone sees the same list, board or score. Up to 50 people, each with their own handle. Some apps add a public leaderboard too, visible to anyone who plays. Android only, for now.

Pay for what actually gets built

Credits leave your balance only when an app is delivered. A build that fails costs nothing. Most first apps cost 5 to 25 credits; a change is usually 5 to 10.

Start
Free
25 credits with your first sign-in, about one app
Taster
$1.99 once
250 credits, around ten apps
Starter
$9.99 a month
1,500 credits a month, around sixty apps
Maker
$24.99 a month
4,000 credits a month, around a hundred and fifty apps

Built to behave on your phone

  • Every generated app runs in its own sandbox: no files, no other apps, and its data stays on your phone. If it needs the web, it can only read from the handful of sites it named when it was built, and you can see that list before you install.
  • Every build is scanned before it's installed and checked again each time it runs.
  • Your apps and their data stay on your phone. Delete one and its data goes with it.
  • The mic uses your phone's own speech service. We only ever get the text, never the audio.

About the wait

A real app takes a few minutes to build, sometimes more for a big game. You'll see the clock. Close the app, do something else, and we'll let you know. A shared space updates every phone within a few seconds too, not instantly, so it's built for a shopping list, not a reflex game.

Playing